Facebook Introduces The Brand New App Centre

Facebook logo

Facebook are a massive social networking website (as if we didn’t know!) and most definitely no stranger to making changes to the website.  These changes generally have the perception of being unpopular – possibly down to the fact that people satisfied with the changes are quite quiet whereas those dissatisfied like to make their dissenting opinion heard!

Either way, Facebook ploughs forward with changes in the name of progress and the latest change is the addition of ‘App Centre‘, which we have to say is a really great idea (in our opinion anyway!).

Remember requests?  Well they still exist, so don’t worry!  They now live in the App Centre.  Well, where’s the App Centre?  Predictably under the ‘Apps’ section of the left hand side menu (you know you’ve been wondering what that icon was for!!):

Facebook App Centre Icon

So what does the App Centre look like when you land in it?  Well, it looks like this (Yeah, we’ve got loads of outstanding requests – as per usual!):

Facebook - App Centre

There’s really two kinds of ‘Facebookers’.  Those who love requests and those who loathe requests.  The lovers are hanging onto their keyboard, eager for the next free Farmville animal to be gifted to them by a friend while the loathers have a constantly red clicking finger from pressing ignore on hundreds of requests.

Well, for both lovers and loathers, App Centre is a good addition!  The grouping of the same requests from different friends means that if 10 friends invite you to play the next new game, rather than having 10 individual requests from each of them to play said game, all 10 requests are now grouped as one request.  So when you accept the request, you in effect, simultaneously accept all 10 requests and you only have to visit the game once.  Excellent!

Facebook - App Centre - Requests

But what about for the loathers?  Well don’t worry, the grouping is good for you as well.  App Centre doesn’t help with regards to not receiving requests (that’s what blocking application requests is for!), however in the same way grouping works for lovers it works for loathers.  As similar requests are grouped, clicking the ignore button will ignore the entire group of identical requests from different friends, thereby making it easier to manage application requests.

Obviously as well the usually blocking requests by application and blocking requests from certain friends is still available.

In addition to this, the App Centre also has a run down of the top games, which ones are most popular, which ones friends are playing etc.  Think of it as a mini App Store with a few social media functions thrown in for value added content!

PS – We’ve got to admire the attention to detail as well, even though Facebook is an American company, they’ve remembered to spell ‘Center’ as ‘Centre’ for the UK version.  Bravo Facebook! :).

Chronicles of Merlin Players Encounter Another Bug

Chronicles of Merlin logoPlayers of the popular iOS game, Chronicles of Merlin have recently become increasingly annoyed about the major ‘Alliance’ bug present in the game, which DPS Computing reported about on Friday.

Now it appears yet another bug has been added to the ‘major bugs’ list that has started to really get on the nerves of players.

This bug, which is gaining notoriety by the day, involves some buildings in the game appearing to be ‘downgraded’ after a previous upgrade.

DPS Computing has investigated this bug and has discovered that it exists for at least some buildings on the game.  The ‘Tower of Trials’ used to train up the games heroes to higher levels, appears to ‘automatically downgrade’ randomly from level 60 to level 59 with no apparent cause.  DPS Computing managed to recreate this error by being in a ‘Level 60 Region’ and upgrading the tower to Level 60.  Then at some point after log out, when a player logs back in they usually discover over the course of the day that the building has been downgraded to level 59.

The frustration for players regarding this bug is likely to grow as sliver, the currency used to buy things in the game, is used to upgrade the building (as well as time having to be waited for the ‘cool down’ period after the upgrade) which simply disappears after the building is downgraded.

Now doubt this will be another bug that the developers will have to seriously look at before the ever growing list of bugs damages the reputation and popularity of the iOS game, which initially found fame as a Facebook game.

DPS Computing would like to note that although the iOS game and Facebook game are released and developed by the same developer they are in fact two different games.