Players of the popular iOS game, Chronicles of Merlin have recently become increasingly annoyed about the major ‘Alliance’ bug present in the game, which DPS Computing reported about on Friday.
Now it appears yet another bug has been added to the ‘major bugs’ list that has started to really get on the nerves of players.
This bug, which is gaining notoriety by the day, involves some buildings in the game appearing to be ‘downgraded’ after a previous upgrade.
DPS Computing has investigated this bug and has discovered that it exists for at least some buildings on the game. The ‘Tower of Trials’ used to train up the games heroes to higher levels, appears to ‘automatically downgrade’ randomly from level 60 to level 59 with no apparent cause. DPS Computing managed to recreate this error by being in a ‘Level 60 Region’ and upgrading the tower to Level 60. Then at some point after log out, when a player logs back in they usually discover over the course of the day that the building has been downgraded to level 59.
The frustration for players regarding this bug is likely to grow as sliver, the currency used to buy things in the game, is used to upgrade the building (as well as time having to be waited for the ‘cool down’ period after the upgrade) which simply disappears after the building is downgraded.
Now doubt this will be another bug that the developers will have to seriously look at before the ever growing list of bugs damages the reputation and popularity of the iOS game, which initially found fame as a Facebook game.
DPS Computing would like to note that although the iOS game and Facebook game are released and developed by the same developer they are in fact two different games.