Chronicles of Merlin Servers Disappear In Latest Blunder

Chronicles of Merlin logoYesterday, all of the servers for the iPad game Chronicles of Merlin (CoM) mysteriously disappeared.  It was around this time that the latest update for the game was released – whether this is a coincidence of not is not known, but it could provide one (albeit hard to understand) explanation for the disappearance.

CoM has been blighted by errors recently, and the release of version 1.35 of the game hopes to solve many issues.  DPS Computing can verify the the ‘disappearing’ time for farm occupation has been fixed and the games stability seems to have improved somewhat.

However, one of the major bugs, the alliance crashing bug has still yet to be addressed (as far as we know, as it wasn’t mentioned in the developers comments regarding the update).

Altogether there have been around 12 bugs and errors that have been claimed to be fixed and although all bug fixes are welcome, it still seems like the game has some issues with regards to stability and crashing on the iPad.

Having said this, the recent update has addressed more issues than the last update and doesn’t seem to, so far, in testing have created any new errors as happened with the previous update.

The alliance bug still is the most pressing bug with the game and players will be hoping that this is top of the developers priorities for the next release.

Chronicles of Merlin Players Encounter Another Bug

Chronicles of Merlin logoPlayers of the popular iOS game, Chronicles of Merlin have recently become increasingly annoyed about the major ‘Alliance’ bug present in the game, which DPS Computing reported about on Friday.

Now it appears yet another bug has been added to the ‘major bugs’ list that has started to really get on the nerves of players.

This bug, which is gaining notoriety by the day, involves some buildings in the game appearing to be ‘downgraded’ after a previous upgrade.

DPS Computing has investigated this bug and has discovered that it exists for at least some buildings on the game.  The ‘Tower of Trials’ used to train up the games heroes to higher levels, appears to ‘automatically downgrade’ randomly from level 60 to level 59 with no apparent cause.  DPS Computing managed to recreate this error by being in a ‘Level 60 Region’ and upgrading the tower to Level 60.  Then at some point after log out, when a player logs back in they usually discover over the course of the day that the building has been downgraded to level 59.

The frustration for players regarding this bug is likely to grow as sliver, the currency used to buy things in the game, is used to upgrade the building (as well as time having to be waited for the ‘cool down’ period after the upgrade) which simply disappears after the building is downgraded.

Now doubt this will be another bug that the developers will have to seriously look at before the ever growing list of bugs damages the reputation and popularity of the iOS game, which initially found fame as a Facebook game.

DPS Computing would like to note that although the iOS game and Facebook game are released and developed by the same developer they are in fact two different games.

CoM Players Anger Grows Over Major Bugs

Chronicles of Merlin logoPlayers of popular iOS game Chronicles of Merlin are becoming increasingly frustrated with the developers of the game after another release is made but major bugs have still not been rectified in the game.

One of the most complained about bugs is the ‘Alliance’ bug where the game will regularly crash after trying to perform any functions in the Alliance section of the game.  This evidently has caused frustration for many users with some also reporting that it is happening to them in other areas of the game.

Upon closer inspection by DPS Computing we have established that indeed the ‘Alliance’ bug remains in the latest version of the game.  Players have been assured that the developers are looking into this and hope to release a bug fix for it in the near future.

The impact of the ‘Alliance’ bug makes using any of the alliance features in the game very frustrating and with growing user tension it seems like the developers should be pulling out all the stops to fix this bug before it leads to a decline in the number of players.

If you are a Chronicles of Merlin player and have noticed any issues with the game, including the ever more infamous ‘Alliance’ bug, the please let us know in the comments below.

Popular iPad Apps Plagued By Poor Server Performance

AppleWith the growing popularity and ownership of iPads a major problem is brewing for some of the new app development companies and independent developers – sever performance.

Many new apps have been released over the past few months, a lot of which have been first time releases on the iOS platform for developers.  Some of the most voiced complaints from iPad owners is poor server responsiveness and not being able to connect.

Some new applications have suddenly shot to huge popularity overnight and it seems that some developers cannot keep upgrading and adding new servers as fast as the apps user base grows.

This can potentially have a negative effect on an otherwise popular app as users become tired of slow response between actions and being unable to connect to the apps servers at all during peak times.

DPS Computing recently reported on the problems that Mafia Wars : Shakedown seemed to be experiencing.  Although there has been no official word from developers Zynga on this, it is likely that the cause of the problems are down to server load.

Other apps are facing more intermittent server performance problems where they are unavailable for short periods of time on occasion.  One example of this is the Chronicles of Merlin game app, which is also a popular but fully independant game on social networking site Facebook.  The problem reported with this game today were however, relatively minor.  Players reporting that they could not connect to any of the apps servers for a period of 10 – 15 minutes.

The problems with server performance also seem to be disproportionately affecting developers of free apps.  One possible reason for this is the lack of a revenue stream from app sales likely means that funds for server upgrades are much smaller than developers releasing paid apps.  To compound this, free apps will usually acquire a much bigger user base, much more quickly than their paid counterparts.

Have you been experiencing any problems with any iOS (iPhone or iPad) apps recently?  Let us know!